Fallout See Through Scopes

24.07.2019
Requirements

This mod does not have any known dependencies other than the base game.

Fallout 4 See Through Scopes Xbox One

I'm playing with F4SE and about 15 other mods that work fine but I've been having trouble with the See Through Scopes. They do show up listed as a craftable attachment for all the weapons but the thing is, is that they are invisible.

Mods requiring this file

Mod nameNotes
awkcr RGBO SeeThruScopes-RPLR Merged Patches
Horizon - See Through Scopes Compatibility Patch2.1.1
M1 Carbine
mauser family_3dscopes_battlefield 1 animation_patch
New Calibers' PSL Expansion - See Through Scope Support and SVDish Magazines
Remington New Army (Weapon Replacement and Standalone)
See Through Scopes - Chinese
See-Through Combat Scopes (French translation)v1.18.6
See-Through Combat Scopes - 4x Magnification - Traduzione italiana
See-Through Combat Scopes for Right-handed Nukaworld AKNeeded for this to work, otherwise this would just waste storage space.
Smith and Wesson 500- 50 cal. revolver- REDUXThe mod may be playable without it but I can't confirm it 100%.
Universal Patch Installer - Fallout 4 EditionOptional, but required for selected files
Weaponsmith Extended
Weaponsmith Extended - FR
Permissions and credits

Credits and distribution permission

  • Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
  • Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Fallout

Fallout 4 See Through Scopes Framework

Donation Points system

This mod is not opted-in to receive Donation Points

Translations
  • Spanish
  • Russian
  • Italian
  • German
  • French
  • Chinese - Mandarin

Translations available on the Nexus

LanguageName
GermanSee Through Scopes - Deutsch
Chinese - MandarinSee Through Scopes - Chinese
FrenchSee Through Scopes -FRENCH-
SpanishSee-Through Combat Scopes - 4x Magnification - Spanish Translation
ItalianSee-Through Combat Scopes - 4x Magnification - Traduzione italiana
FrenchSee-Through Combat Scopes (French translation)
SpanishSee-Through Combat Scopes - 4x Magnification - Spanish Traduction
RussianSee-Through Combat Scopes (Russian translation)
Fallout 4 service rifle see through scopes

Fallout 4 See Through Scopes Load Order

Mirrors
Name
PS4 version on Bethesda.net
XBone version on Bethesda.net
Changelogs
  • Version 2.2

  • Version 2.1.1

    • - Fixed an issue with the 4x Mosin Nagant Scope
      - Fixed an issue with the Creation Club Prototype Gauss Rifle in combination with the prepacked files
      - Fixed an issue with papyrus log spam*
      - Fixed some issues with the Lee Enfields 8x scope, and combining scopes with the silenced barrel
      * NOTE: Update the mod, then download Fallrim Tools to edit your save. In the 'Scripts' and 'Script Instances' section, remove any reference to 'CombatScopeFixPowerArmor' and 'CombatScopesForceFirstPerson'. This should solve the papyrus spamming
  • Version 2.1.0

    • - Fixed an issue involving character behavior (not being able to rotate head and such)
      - Fixed a misaligned scope for the R91 Assault Rifle
      - Properly fixed an issue with regard to certain reticle customizations not working as intended.
      - Added a couple of animation patches
      - Added an option to remove (most) of the lens reflection when aiming
      - Added an addon for the Lee Enfield by asXas
  • Version 2.0.2

    • - Fixed the non-dlc Main ESP's. No longer requires both DLC's
      - Fixed the Far Harbor ESP's. No longer requires Nuka World
      - Update the Reticle Customization to work with mods using 'not-properly-constructed' material swaps.
      - Updated some scope models a little bit to have a clearer view (Combat Rifle/Machine Gun)
  • Version 2.0.1

    • - Fixed an issue where using the Hunting Scope Recon Combat Scope (8x) would result in the player being unable to fire for the remainder of the session
      - Fixed an issue where certain armor pieces would clip when aiming with certain 8x scopes
      - Fixed an issue where the prepacked archive files were incorrectly named
      - Fixed an issue with the Service Rifle scope reticles not being customizable
      - Fixed some typos in the installer
      - Slightly adjusted the Hunting Rifle scopes to make the sway more centered
  • Version 1.21

    • - Fixed some installer issues. Should work fine now.
      - Added patches for the following weapons:
      Service Rifle by DeadPool2099 and others
      Creation Club Prototype Gauss Rifle
      Creation Club Anti-Materiel Rifle
  • Version 1.20

    • - Holotape-handout quest should now be fixed. Player correctly receives a settings holotape at the start of the game
      - Additional holotape handout quest for those we already started a game
      - Added a crafting recipe to the chemistry station to craft the settings holotape, if the player lost it for some reason
      - Addition of an optional blur effect when aiming. See the Settings holotape to enable and configure the effect.
  • Version 1.19.1

    • - Fixed an alignment issue with the Wattz Laser Rifle
      - Added a patch for the GOTY version of Cut Weapon Mods Restored
      - Updated the existing patch for the non-GOTY version of Cut Weapon Mods Restored
  • Version 1.19

    • - Added patches for three new weapons:
      Ruger AC556
      Wattz Laser Rifle
      SVU (Russian Recon Pack)
      - Fixed a dependicy issue for the LK05 (now named DOOMLK05)
      - Added a merged ESP for the DLC's (a single ESP for vanilla, Far Harbor and Nuka World)
  • Version 1.18.6

    • - Fixed an erroneous master-file reference in the defense gun addon
  • Version 1.18.5

  • Version 1.18.4

    • - Fix for a bug causing the Force First Person effect to not work when loading a game.
      - Added support for the following weapons:
      - Cryo Phaser
      - DKS-501
      - Defense Gun
  • Version 1.18.3

    • - Fixed for the Settings Holotape - Force First Person Effect should operate properly
      - Another experimental fix for the black-boxed .44 Recon Scope
  • Version 1.18.2

    • - Fixed the broken Force First Person mode
      - Possible fix for a black-boxed .44 Recon Scope
  • Version 1.18.1

    • - Added a patch for 'Take Cover'
      - Fixed an issue with the lens of the Lever Action rifle being black or white
      - Possible fix for Force First Person mode not saving correctly
  • Version 1.18

    • - Fixed the normal Chevron dot being off center.
      - Framework update, which means:
      - Overhaul of the Chance Perspective code. The Force First Person function works much, MUCH better now.
      Transition between third and first person is more responsive, happening immediately.
      - Updated the icon for the normal chevron to be in line with the actual reticle.
      - Added five new reticles and two new dots. Credits for those reticles and the horseshoe dot go to mancika
      - Removed the syringes for the Change Perspective effect, and replaced it with a holotape. Tape is automatically added.
      - Added an option to also install the v1.2.1 and lower scripts in case of upgrade issues.
      NOTE: When updating, it is best to make sure you have the Force First Person / Change Perspective mode DISABLED before updating.
  • Version 1.17.2

    • - Adds an add-on for the Bozar
      - Adds patches for the following weapons that already have Combat Scopes by themselfs:
      -> M1 Garand by asXas
      -> Chinese AK by Wasteland Melody
      These patches modify the existing Combat Scope to make them work a bit better.
  • Version 1.17.1

    • - Adds a Recon Combat Scope to the Deliverer
      - Fixed an issue with Recon Scopes having an insane amount of reflection when aiming
      - Fixed a rare issue with the Far Harbor-DLC lenses
  • Version 1.16.1

    • - Updated the following add-ons:
      M1911 by Doom (v2.1)
      M4A1 SOPMOD by Skyrimfordawin (v2.0.3)
      Previous versions of these weapons are no longer officially supported by the add-ons.
      - Fixed an issue with the Far Harbor DLC add-on always installing despite not being flagged for installation.
      - Fixed an issue with the Spetsnaz Add-on not installing when the Replacer version of the mod was selected.
  • Version 1.16

    • - Added support for the Spetsnaz Rifle
      - Removed support for the Desert Eagle. The mod itself now includes Combat Scopes by default.
      - Updated the Chevron dot a bit to be more useful.
      - Fixed an issue where the installer always installed the Far Harbor DLC related files.
  • Version 1.15.1

    • - Added support for Far Harbor
      - Fixed some issues with some recon scopes not providing the option to customize the reticle
  • Version 1.14.2

    • 1.14.2
      - Fixed an issue with the add-on files. This should resolve the duplicate scope issue.
      1.14.1
      - Fixed an issue with the 2.5x Combat Scope of the 10mm Pistol.
      1.14
      - Redid ALL lenses. Lens is now opaque when not aiming and completly transparent when aiming. Reflection is a bit lower quality unfortunatly.
      - Added the Recon Combat Scopes to the add-on weapons. (Which already had Recon Scopes)
      - Removed Skibadaas weapons from the add-on list, sinche they now have Combat Scopes on their own.
      - Updated the included framework to version 1.2.1. This means there are 3 more crosshairs and 3 more dots to choose from.
      - Added Icons while crafting for every Crosshair and Dot
      - Fixed an error which prevented the Recon Combat Scopes from being customizable.
      - Fixed an issue with the Pipe Combat Scopes not working with the Force First Person syringe.
  • Version 1.13.1

    • HOTFIX
      - Fixed an issue with the IF-54 addon not installing properly
      - Removed 3dscopes-framework dependency's from all the addons
      UPDATE
      - Added addons for the following weapons:
      > IF-54
      > M1911
      > M9
      - Updated the included framework to version 1.1. This means some new crosshairs and dots are included.
      - Updated the Alien Blaster Scope (now why would that be 8)?)
      - Added 2.5x Combat Recon Scopes for all the weapons that feature 4x Combat Recon Scopes.
      - Fixed the issue with the Vector having a purple crosshair.
  • Version 1.12.4

    • - Added an option to NOT install the framework and/or framework default reticles.
      - Fixed an issue with the Hunting Rifle and Pipe Revolver recon scopes being off center when using certain mod combinations.
  • Version 1.12.3

    • - Fixed the following issues with the replacer version:
      > Hunting Rifle recon scope being non-transparent
      > Combat Rifle/Shotgun being off center
      > Laser Recon scope being off center when using certain mod combinations
      > Institute Laser Recon scope being off center when using certain mod combinations
  • Version 1.12.2

    • - Added third person models for the See-Through Recon scopes, reducing the load on your system.
      - Hunting Rifle 4x scope (Replacer) should now be centered correctly. v1.12 did not fix this.
      - Experimental fix for the black squares issue's removed. Caused issue's for people who were previously not experienceing the black square's issue
      - Updated the circular crosshairs to look lees pixelated.
      - Fixed an issue with invisible scopes.
  • Version 1.12

    • - Added See-Through Recon scopes to most guns that have Recon Scopes in the vanilla game
      - Fixed an issue with the Hunting Rifle 4x scope (Replacer) not being centered
      - Might have fixed an issue for people who experienced black squares instead of reticles in versions 1.11.5 and below
      - Framework verison 1.1 included.
  • Version 1.11.5

    • - Fixed an issue related to CTD with the R91 addon
      - Updated the included framework to version 1.0.1
      - Fixed an issue related to CTD with the XM73 addon.
      - Fixed an issue related to CTD with the Combat Rifle 8x Combat Scope.
  • Version 1.11.2

    • - Reintroduced the Force First Person option. Craft a syringe at the Chemistry Station (Utility Section) and use it to enable/disable the FFP.
      - Tweaked the Gauss Rifle scope a bit.
      - Fixed the 'wet' textures for every scope.
  • Version 1.11.1

    • - Fixed an issue with the crosshairs looking purple
      - Fixed an issue with invisible scopes in the replacer version
      - Fixed an issue with the Railway Rifle scope
      - Fixed the crosshair for the Gauss Rifle
      - Updated the Mildot Reticle to look less hidious
      - Removed the Force First Person option for now, as it doesn't (yet) work as a perk variant
  • Version 1.11

    • - Fixed an issue resulting in a crash when switching to the deliverer
      - Fixed an issue with the scopes for the M4A1 not appearing at the workbench
      - Fixed the Railway Rifle scope. Should look a lot more straight now.
      - Added a framework. Framework will become available for other modders soon. See patch notes below.
      - Added lenses to every scope. Visible when you're not aiming, almost invisible when you are aiming.
      - Added an option to remove the above mentioned lenses
      - Added reticle customization in-game! You are able to customize both the crosshair and the dot. 13 Crosshairs, 12 dots, 3 colors.
      - Removed the alternate scope for the Combat Rifle and Hunting Rifle. Those scopes are now the default scopes.
  • Version 1.10

    • - Added scopes for the Deliverer
      - Added scopes for the AS Vektor (by doobot)
      - Added scopes for the Glock 20 (by Z06Frank)
      - Added scopes for the USP .45 (by Wretched89)
      - Fixed a visual issue with the 2.5x .44 Magnum scope.
      - Fixed a issue with incorrect filenames for the WH-77 LSW Short Scope
    • - Added scopes for the Deliverer
      - Added scopes for the AS Vektor (by doobot)
      - Added scopes for the Glock 20 (by Z06Frank)
      - Added scopes for the USP .45 (by Wretched89)
      - Fixed a visual issue with the 2.5x .44 Magnum scope.
      - Fixed a issue with incorrect filenames for the WH-77 LSW Short Scope
  • Version 1.9.2

  • Version 1.9

    • - Added an option to force 1st person perspective while aiming (see the 1.9 notes)
      - Added scopes for the Crossbow by TrickyVein
      - Added scopes for the M4A1 by SkyrimForDaWin
  • Version 1.8

    • - Added scopes for the Alien Blaster (finally)
      - Added scopes for the LK-05 (by Doom)
      - Added 8x scopes. Replacer version adds them too instead of replacing the Medium Scopes. See the v1.8 comments below
      - Grouped the last three added scope sets into a new pack to reduce the amount of ESP's needed (if you have all the weapons)
      - Redid most 2.5x scopes. Almost every 'zoom level' has its own unique model.
      - Fixed a minor issue with the replacer verison of the XM73
      - Reduced the brightness of the glowing elements by 50%. Improves visibility in very dark area's, without sacrificing visibility overall.
  • Version 1.7.3

    • - Fixed an incorrect ESP dependency (3dscopes-replacer-xm73addon)
  • Version 1.7.2

    • - Added a scope for the XM73 (made by tumbajamba and Azrael_wtf)
      - Added a scope for the UMP45 (made by DDProductions83)
  • Version 1.7.1

    • - Fixed the laser scope glowing element being off center
      - Added a patch in the installer for the G67 Combat Rifle Replacer
      - Added a patch in the installer for the WH-77 Assault Rifle Replacer
  • Version 1.7

    • - Added the Desert Eagle and WH-77 to the supported add-on weapons
      Changed Files:
      3dscopes-replacer-addons
      3dscopes-addons
      Added Files:
      3dscopes-deagleaddon
      3dscopes-replacer-deagleaddon
      3dscopes-wh77addon
  • Version 1.6.1

    • - Accidentally packed the wrong ESP files which didn't contain the fixes for the scope offset issues.
      v1.6.1 contains the proper files, v1.6 removed
      Changed Files:
      3dscopes.esp
      3dscopes-replacer.esp
      3dscopes-addons.esp
      3dscopes-replacer-addons.esp
      3dscopes-r91maddon.esp
      3dscopes-replacer-r91maddon.esp
  • Version 1.6

    • UPDATE: v1.6
      - Adds a set of 2.5x scopes to the game, some with unique models. Applies to all weapons that already have 4x scopes.
      - Tried to fix some issues (that were not reproducable at my end =).
      - If you are still having issues:
      + Uninstall and DELETE the mod using NexusModManager
      + Remove any trace from this mod in the Virtual Install directory of NMM
      (Settings > Change Virtual Folder to see where that folder is)
      + Download the mod and install it
      Changed Files:
      Virtually all ESP files
      New Files:
      XXXCombatSightShort.nif variants for every weapon
      Removed Files:
      None
  • Version 1.5.2

    • - Redid the R91 addon ESP since it was still causing weird problems
      - Fixed a visual issue with the R91 scope
      - Fixed a keyword issue with the G3 scope. It will now receive the proper Sniper-perk bonuses
      - Added a bundle for all the available addons to reduce the amount of plugins (Select the Install-all option during the installation)
      Changed Files:
      3dscopes-g3addon.esp
      r91CombatSight_1.nif
      New Files
      3dscopes-addons.esp
      3dscopes-replacer-addons.esp
      3dscopes-r91maddon
      3dscopes-replacer-r91maddon
      Removes Files
      3dscopes-r91addon
      3dscopes-replacer-r91addon
  • Version 1.5.1

    • - Fixed an issue with Laser Rifle and R91 scopes being to low in the view
  • Version 1.5

    • - Scopes are now customizable (though not IN-GAME!)
      - Fixed a visual bug with the laser musket/laser rifle scopes
      - Added an alternative scope for the Combat Rifle/Combat Shotgun. The alt version looks like the Assault Rifle Scope
      - Added support for several standalone weapons:
      .233 That Gun by Skibadaa
      AK2047 by FF7CloudStrife
      G3 by Z06Frank
      G67 Battle Rifle by Junnari
      M14 by FF7CloudStrife and Moniterman
      M2216 by FF7CloudStrife and thespaceman0915
      R91 by FF7CloudStrife
      I DID NOT CREATE THOSE WEAPONS! Credit goes to those authors.
  • Version 1.4

    • - Packed the whole mod in a handy installer. All customization options can be selected through the installer.
      - Added a scope for the 10mm pistol, similar to the .44 one.
      - Added a scope for the Combat Shotgun
      - Added a scope for the Railway Rifle.
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