Where Is Oasis Fallout 3

28.07.2019
  1. Fallout 3 Oasis Bobblehead

Fallout 3 Official Game Guide Game of the Year Edition p.319: 'Oasis is a fertile, verdant dot in the center of all the desolation. This odd hidden vale is home to a strange, tribal-like people who call themselves the Treeminders. Oasis from Fallout 3. This is Oasis, a location in the game Fallout 3. This was helped built by Tob384, a member of the Infinium Gaming Build team, and was built for our upcoming Fallout themed server. The reason this is marked at 95% complete is because we did not add in the underground part, and still are not sure if we will go back to do so. Oasis Cabin Already tired of all the violence, blood and destruction of the huge Wasteland? So this mod is for you!! Hut made of wood of the Oasis (Pretend that was); A simple and unique decoration; Sit in your rocking chair and listen to the sound of the forest. Fallout 3; ArchiveInvalidation Invalitataded.

Oasis


location

given by

reward

Barkskinperk
or
Linden's Outcast power armor
Poplar's hood
or
Missile launcher
Maple's garb
and optional
Yew's bear charm

editor id

Oasis

requirements

gamescore

trophy type

I'm so glad you're here. It's been a while since anyone's visited us, and He's been waiting for someone like yourself to arrive.— Tree Father Birch when the Lone Wanderer first arrives at Oasis

Oasis is a side quest in Fallout 3. It is also an Xbox 360, PC achievement, and a PlayStation 3 trophy.

Quick walkthroughEdit

Side Quest: Oasis
Approach Oasis.
Agree to take part in the ritual.
Speak with Harold.
Leave Harold's grove.(Optional) Set him on fire, killing him.
Reward: Negative Karma
Side with Birch and take the key to the caves from Cypress.Side with Laurel and take the key to the caves from Cypress.Side with Harold and take the key to the caves from Cypress.
Venture in to the caves and apply the sap to Harold's heart.Venture in to the caves and apply the liniment to Harold's heart.Venture in to the caves and destroy Harold's heart by attacking it.
Return to Birch.Return to Laurel.Talk to Birch.
Reward: Missile launcher
Maple's garb
Reward: Linden's Outcast power armor
Poplar's hood
Reward: Barkskinperk

Detailed walkthroughEdit

The ritualEdit

When the player character approaches Oasis, Tree Father Birch will ask that they follow him, saying that 'He' has summoned them. If agreed to, Birch will unlock the gate to the village and lead the player character to an outdoor hut. Birch explains that he is the leader of the Treeminders, and that 'He' has summoned the player character to the village. Although vague about who or what 'He' is and wishing the player character to find out on their own, a Speech check may be passed to discover what 'He' is. The Treeminders ask that the player character drink a sap in a ritual to purge them of all evil that might be inside, so that 'He' may go unharmed.

After the ritual, the Lone Wanderer is placed in the Grove, where they meet Harold. Harold reveals his true identity, and begs for mercy; after being stuck in the same position for decades he is eager for death. The other dwellers of Oasis ask instead to either suppress or expand Harold/Bob's fertility.

To the left after leaving the Grove, an argument between Tree Father Birch and Leaf Mother Laurel is witnessed. Birch wishes to stop Harold's growth with a sap (the same one used in the ritual) in order to protect him, and Laurel wishes to apply a liniment that will accelerate it, to spread his influence to the entire wasteland. Both want the Wanderer to side with them, leaving the others' wishes ignored.

This leaves three basic choices to go about this quest:

  • Side with Birch and apply Birch's sap to Harold's heart to stop his growth.
  • Side with Laurel and apply Laurel's liniment to Harold's heart to accelerate his growth.
  • Side with Harold and destroy his heart, killing him in the process.

Instead of these options, Harold may be burned down with a fire-based weapon such as the Shishkebab or Flamer. If this is done, negative Karma will be received and all of Oasis will become hostile.

After the argumentEdit

The rest of the Treeminders, who are willing to talk at this point, will express their views on the situation. Any rewards are based on what is decided to do to Harold's heart and who is spoken with before entering the caves.

Regardless of what the player chooses to do to Harold's heart, speaking with Sapling Yew beforehand is recommended. If she is asked about her 'god', a speech check will become available, revealing Harold's fear of fire. If the speech check is passed and the player character chooses not to burn Harold down to complete the quest, she will give them Yew's bear charm after completion of the quest. As an alternative, the Child at Heart perk can be employed to guarantee success.

Siding with Birch

  • Speak with Branchtender Maple before entering the caves and ask her about how she ended up in Oasis. She will tell about how she felt that she was chosen to come here, and fears that outsiders will eventually find and ruin the Oasis.
  • Speak with Branchtender Cypress before entering the caves and ask him how he became a Treeminder. He states how Birch took him in, and told him how important it is to keep Oasis a secret from the outside.

Siding with Laurel

  • Speak with Bloomseer Poplar before entering the caves and ask her about 'her god'. She will state her views about how Harold is not only her god, but everyone's god, and he should be shared with the entire wasteland.
  • Speak with Branchtender Linden before entering the caves and ask him how he ended up in Oasis. A speech check can be passed to get him to explain how he was once a Brotherhood Outcast, and was found injured by the Treeminders. After being nursed back to health by Bloomseer Poplar herself, he decided to join them.

Fallout 3 Oasis Bobblehead

Siding with Harold

  • There is no need to speak with anyone prior to entering the caves, with the exception of Sapling Yew.

Burning Harold

  • As is stated above, Harold is afraid of fire, and can be killed with almost any fire based weapon. The flamer, heavy incinerator, plasma rifle, missile launcher, Nuka-grenade (doesn't even have to detonate, just hit him), plasma grenade, mini nuke, or Shishkebab will all work on him. Once on fire, he will roar loudly and shake violently until dead. This will cause a Karma loss, and all of Oasis will immediately become hostile.
The following weapons do not set Harold on fire: the Firelance, frag mines, plasma mines, and the Burnmaster.
Oasis fallout 3 map

Into the cavesEdit

The main entryway to the cave system is in the main Oasis hub area. The lock (100 lockpick required) can be picked or Branchtender Cypress can be asked for the key.

Resistance in the Oasis caverns mostly consists of mirelurks, mirelurk hunters, and mirelurk kings (depending on player's level), along with the odd radroach. Notable loot inside the sunken chambers includes a D.C. Journal of Internal Medicine (in a box by the table, underneath a baseball glove), a couple of Stealth Boys, and a single pre-War book. If needing crutches for the railway rifle, there's a pair on the bed. There is also a silenced 10mm pistol on the table and two cherry bombs in a crate. After getting the loot, continue to the next pool of water where there is a mini nuke underwater in the center of the pool and two stimpaks by a skeleton further ahead. In the next chamber straight ahead are two ammunition boxes with missiles and flamer fuel (flamer fuel in an easy locked box and missiles in an average locked box). There is a missile, blood pack, RadAway, purified water, and a stimpak in the northeast of the area lying next to a skeleton.

In order to advance, going underwater is necessary at times, so if it doesn't look like there's a way through, try checking underwater. Near the end of the sunken chambers, a thumping will be heard. This is the sound of Harold's heart. When reached and interacted with, the options mentioned before will present themselves to the player. If the heart is destroyed, then the Barkskin perk will immediately be obtained from being exposed to the radiation. This perk grants an inherent 5% damage resistance.

Aftermath and rewardsEdit

A nearby door will lead into another cavern, which will lead back to the grove, where either Birch or Laurel will be waiting depending on the choice made. If the heart was destroyed, Birch will be there, expressing regret over not listening to Harold. If the sap or liniment was applied, Harold may be spoken to, and will have some dialogue about the choice, where he regrets being selfish.

At this point, the Treeminders who supported the player's decision will supply them with gifts. The Treeminders may also be spoken to after this to get dialogue about said choice. Note that Sapling Yew will give Yew's bear charm if the speech check was passed, regardless of the choice made. She is also the only one who will give a reward if the heart is destroyed.

Sap appliedEdit

  • Branchtender Maple will give the player Maple's garb.
  • Branchtender Cypress will give the player a missile launcher and two missiles.

Liniment appliedEdit

  • Bloomseer Poplar will give the player Poplar's hood.
  • Branchtender Linden will give the player Linden's Outcast power armor.

Heart destroyedEdit

  • The Barkskin perk is rewarded.

Sapling YewEdit

  • Sapling Yew gives the player her charm if the speech check was passed prior to the quest completion, or if the speech check is failed, having the 'Child at Heart' perk will unlock the dialogue to get Yew's charm. (This increases the player's Speech by 10 permanently.)

The sunken chambersEdit

The sunken chambers are the second cave-system you enter. After entering the sunken chambers, walk until you can turn left, do so, and continue forward until you reach a table.

  • 1 pre-War book on top of the trunk next to a box of darts.
  • 1 D.C. Journal of Internal Medicine left from the table in a crate under a baseball glove.
  • 1 Stealth Boy on the table along with 1 silenced 10mm pistol and 10mm ammo.

Into the dead center of the irradiated pool water:

  • 1 mini nuke
  • 1 Mentats
  • 2 Stimpak
  • 1 Combat Knife

As you continue the road (near the skeleton):

  • 1 Stealth Boy on top of 2 ammo boxes
  • 1 Chinese assault rifle

Just as you get towards Harold's heart, turn left instead of right (next to a skeleton):

  • 1 Purified water
  • 1 RadAway
  • 1 blood pack
  • 1 missile
  • 1 stimpak

The Damp CaveEdit

You can access this cave by a door near Harold's heart or southeast of Harold is a cave. The cave is noticeable by a white rock above the water. The door to the entrance is under water and can be opened with the Oasis cave key or a Lockpick skill of at least 25.

You can enter the cave from Harold's grove, but it is rather meant to be a quick exit from the rest of the cave system. You cannot proceed from here to the rest of the caves, as there is a high ledge in front of the exit to them. Furthermore, entering from the submerged entrance you will need to swim past a couple of mirelurks to solid ground before you can fight them.

Inside the cave there could be mirelurk kings, mirelurk hunter, or standard mirelurks, dependent on the player's current level.

When you come back above water the second time, on your left will contain:

  • 1 Buffout
  • 1 Box of 10mm rounds
  • 1 10mm pistol
  • 1 Nuka-Cola Quantum
  • 1 stimpak

At the southeast side of the cave (just straight ahead):

  • 1 ammunition box locked very easy
  • 1 sniper rifle valued 31 caps (20% CND)
  • 1 stimpak
  • 1 RadAway
  • 2 Fission battery
  • 1 Med-X
  • 1 combat knife valued 14 caps (35% CND)

Quest stagesEdit

Siding with HaroldEdit

StageStatusDescription
5Undertake the Treeminder's Ceremony.
8Obtain the key to the caves from Branchtender Cypress.
10Enter the caves below and destroy Harold's heart.
40Speak with Tree Father Birch.

Siding with Tree Father BirchEdit

StageStatusDescription
5Undertake the Treeminder's Ceremony.
8Obtain the key to the caves from Branchtender Cypress.
20Apply Birch's Sap to Harold's heart and stop his growth.
40Speak with Tree Father Birch.

Siding with Leaf Mother LaurelEdit

StageStatusDescription
5Undertake the Treeminder's Ceremony.
8Obtain the key to the caves from Branchtender Cypress.
30Apply Laurel's Liniment to Harold's heart and accelerate his growth.
50Speak with Leaf Mother Laurel.

Burning HaroldEdit

StageStatusDescription
5Undertake the Treeminder's Ceremony.
35Kill Harold by burning him.

NotesEdit

  • Burning Harold is such an evil act that it causes an extra video of Harold burning to appear in the game's end video if the player has low Karma. It will not show if the player completed The Power of the Atom by blowing up Megaton, or wiping out Rivet City's population.
  • If Harold is burned, and the player comes back to him after leaving his area they will discover the skeletal/burnt Harold.
  • To obtain the achievement/trophy for this quest as soon as possible, while at the same time not angering the people of Oasis, save after entering the grove. At that point, simply attack Harold with a fire-based weapon (this also works with the Fat Man and, given that plasma is super-heated gas, plasma rifles). When the achievement or trophy unlocks, you may reload the save. Note the quest will still be incomplete if no further action is taken.
  • Before speaking with Harold, burning him and then attempting to interact with him results in a message saying 'The talking tree has been killed.' However, after speaking with him, doing so will result in a message saying 'Harold can no longer speak to you.'
  • If the Treeminders are angered through dialogue, the only way to complete the quest will be to burn Harold. Similarly, if the Treeminders become hostile for any reason, burning Harold will again be the only way to complete the quest. He will also refuse to speak with the player if the town is hostile.
  • The caves can be accessed before undergoing the ritual (100 lockpick required), but the path to the heart will be blocked by roots.
  • If you choose to use a fire-based weapon to kill Harold, you will not receive Yew's speech bonus and the people of Oasis will remain hostile.
  • One evil path is to do the quest, choosing either to spread his influence or to stop it, then burn Harold after receiving your rewards. This rewards bad Karma along with whatever rewards you chose.
  • If you have the Life Giver or Animal Friend perk, when you talk to Birch before the ritual you gain unique dialogue options regarding the wildlife and thriving plant life in the Oasis.

Behind the scenesEdit

  • Yew said that 'to judge the living and the dead' during the ceremony is a reference to the Apostles' Creed.

BugsEdit

  • PCPlaystation 3Xbox 360 Birch refers to the female Lone Wanderer as a male during the purification ceremony. [verified]
  • Xbox 360 After talking to Harold/Bob, if you return and talk to him again after he tells the player he needs time to say goodbye to Bob, the player may become trapped in a circular conversation with no way to exit but reset. [verified]
  • PC If you enter Oasis, but leave before the ritual is complete, Father Birch could mysteriously vanish. This makes it impossible to complete the quest without burning Harold. You can get him to come back if you wait in a place where he goes everyday (his chair, for example) for 24 hours. Once you've stopped waiting, he will appear in front of you and you can continue the quest normally. [verified]
  • PCPlaystation 3 Sometimes, Sapling Yew will not offer you her charm, even if the speech check/perk check is completed. Also, sometimes completing the quest at night (coming out when most are asleep) Sapling Yew cannot be found (and no bear charm); however completing the quest during daylight (tried after 7:00 AM) or waiting until the sun rises solves the problem. It may also be solved by speaking to Sapling Yew before you go to the caves and asking her about his secret. [verified]
  • Playstation 3Xbox 360 Sometimes, Bloomseer Poplar will not offer you Poplar's hood if you applied Laurel's liniment even if Leaf Mother Laurel says Poplar has a gift for you. [verified]
  • PCXbox 360 After leaving the Oasis caves, regardless of how you handled Harold's heart, either Laurel or Birch will be inside Harold's area and the gate will be locked and require a key, and they will not come out. The gate out of Oasis will also be locked and will be red; the only way to escape is to kill Birch, if you sided with Laurel, and use his key to escape, but this will fail the quest as all the residents of Oasis will turn hostile. You can get around this by going through the Damp Cave in the chamber with Harold's heart. The Damp Cave leads right to the grove. You will be able to speak to Birch or Laurel and complete the quest, but you will have to kill them for their key to escape, as both the door to the Grove and the door out of Oasis will remain locked. Killing either will turn all of Oasis hostile and you will be unable to get the rewards from the Treeminders. [verified]
  • PCPlaystation 3Xbox 360 Sometimes when going through the path with the beds to the chain link fence, the game will lock your character, being unable to move, use your Pip-Boy, or shoot guns. All you can do is look around, crouch and change view as if you’re sitting on a chair. To fix the PC version press the ~ key (or equivalent) to enter the console and enter the command 'tcl' without the ' this will state collision off then walk to the gate, make sure you are above the floor and enter console again and enter the command again to restore clipping. You should be able to now open the gate! To fix this on a console, load a saved game from prior to the argument between Laurel and Birch and then make sure to see their argument and speak with them while they are still near the chain link fence. This bug may occur because there is a point near the chain link fence where the player triggers the scene in which Laurel and Birch argue. If Laurel and Birch leave this trigger point without the player seeing them argue, the trigger point may remain active and lock the player when they approach. Load a saved game and while Laurel and Birch are still close to the chain link fence, walk towards them and trigger the scene with their argument. The trigger point should then deactivate and no longer lock the player. [verified]
  • PCXbox 360 After the conversation between Laurel and Birch, the player may not regain their ability to do anything besides look around in one place like they should. This can be fixed by going into the console on PC (~ key) and typing 'EnablePlayerControls' and pressing enter. [verified]
  • Xbox 360 If you go through the caves and come out the other end and miss interacting with the heart altogether the game can freeze if you try to go back in. [verified]
  • Xbox 360 Birch may not begin the purification ritual after the player drinks the sap. [verified]
  • Xbox 360 The other Treeminders may also be spoken to after the argument, and can give gifts after the quest. Note that it has been reported by a PS3 user that if not spoken to, they may not give the rewards after the quest, whereas a 360 user has claimed that it is not necessary. As long as all the Treeminders are not angered through dialogue, any path through it should work. [verified]

GalleryEdit

Effects of local brew
Effects of local brew — extended version (WS, High). (Sidearm carrying mod applied, Birch's sidearm can be noticed.)
The Grove
Harold and Bob
The heart absorbs Laurel's liniment
Burning Harold ending sildes
Harold, burnt

See alsoEdit

External linksEdit

Where Is Oasis Fallout 3
  • Article on the Apostles' Creed, a Christian document referenced by Yew.
Main questsBaby Steps ·Growing Up Fast ·Future Imperfect ·Escape! ·Following in His Footsteps ·Galaxy News Radio ·Scientific Pursuits ·Tranquility Lane ·The Waters of Life ·Picking Up the Trail ·Rescue from Paradise ·Finding the Garden of Eden ·The American Dream ·Take it Back! ·Project Impurity
Side questsAgatha's Song ·Big Trouble in Big Town ·Blood Ties ·Head of State ·The Nuka-Cola Challenge ·Oasis ·The Power of the Atom ·Reilly's Rangers ·The Replicated Man ·Stealing Independence ·Strictly Business ·The Superhuman Gambit ·Those! ·Tenpenny Tower ·Trouble on the Homefront ·Wasteland Survival Guide ·You Gotta Shoot 'Em in the Head
Unmarked questsA Manhandled Manservant ·A Nice Day for a Right Wedding ·Happy Birthday to You ·Church Donations ·Collecting Holotags ·Council Seat ·Economics of Violence ·Election Day ·Fungus Deal ·Gallows Humor ·Geomapping with Reilly ·Grady's Package ·Hired Help ·I Want to Drink Your Blood ·Jiggs' Loot ·Just for the Taste of It ·Keller Family Refuge ·Leo's Drug Habit ·Lincoln's Profit Margins ·Merchant Empire ·Mississippi Quantum Pie ·Murphy's Bombing Run ·Nectar Collecting for Fun and Profit ·Our Little Secret ·Ryan Brigg's Wonder Meat ·Searching for Cheryl ·Slave Hunt ·Strictly Profitable ·The Kid-Kidnapper ·The Lost Initiate ·The Outcast Collection Agent ·This Old House ·Treatment ·Walter's Scrap Metal ·Water Beggars ·Yearning for Learning ·Zip's Nuka Fix
Add-on questsOperation: AnchorageAiding the Outcasts ·The Guns of Anchorage ·Paving the Way ·Operation: Anchorage!
The PittFree Labor ·Into The Pitt ·Mill Worker ·Toys for Tots ·Unsafe Working Conditions ·Wild Bill's Last Stand ·Slave Snitch
Broken SteelThe Sorrowful Suitor ·Blood Brotherhood ·Death From Above ·Getting Ready for Prime Time ·Shock Value ·Who Dares Wins ·Holy Water ·Protecting the Water Way ·The Amazing Aqua Cura! ·Water Caravan Squabble
Point LookoutThe Local Flavor ·Walking with Spirits ·Hearing Voices ·Tailing the Tomboy ·Thought Control ·A Meeting of the Minds ·A Spoonful of Whiskey ·An Antique Land ·Plik's Safari ·The Dark Heart of Blackhall ·The Velvet Curtain
Mothership ZetaNot of This World ·Among the Stars ·This Galaxy Ain't Big Enough... ·The Legend of Zeta
CharactersTreemindersTree Father Birch ·Leaf Mother Laurel ·Bloomseer Poplar ·Branchtender Cypress ·Branchtender Linden ·Branchtender Maple ·Sapling Yew ·Dead branchtender ·Drifter (formerly)
Harold
QuestsOasis

Completing Oasis

To complete the quest Oasis, you need take part in the ceremonyoffered by the leader of the tree people and drink the potion, whenyou wake up you will be near to the talking tree, talk to the tree,he will ask you to kill him, before you do go and talk to all adultthe tree people in the Oasis some will give you tasks/options, thendescend into the cave and look for the beating heart in the treeroots (you will hear it beating when you get close). You need toswim through part of the cave to find it. You can then choose tokill it or apply the ointment given to you by one of the treepeople to speed up growth, there are lots of Mylurks to fight inthe cave so watch out, also lots of weapons to pick up, use them torepair your armoury. When you leave the cave speak to the treepeople again to get your rewards.


You can also light the tree on fire

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Complete the quest 'The Waters of Life' to gain access.

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There are 15 parts to the main quest and there are 17 micellanious quest to do in fallout 3

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You can not get Shorty to join you; However, you can get him to follow you temporarily from the quest (Big Trouble in Big Town), where you have to save him and Red to complete the quest.

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you cant complete (rebuild) that quest. its just a repeatable quest for caps

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After the main quest is complete there are two options. A. The game is over, you die, it ends permanently. B. You go to your game console's store and buy a DLC for Fallout 3 called 'Broken Steel' which continues the main quest. And when you beat Broken Steel the game keeps going. It should cost about $10.

Does fallout 3 end with broken steel?

Luckily, no! If you have the Broken Steel DLC, then the game will allow you to permanently wander the wastes, even if you complete every quest.

How do you start the waters of life quest on Fallout 3?

just continue on with the main quest and you'll be able to do it.

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You must first complete a quest called 'The Waters of Life'. First you have to track down James, the player character's father, and the story progresses from there.

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you have to complete the quest (The Waters of Life) to get access to the Citadel. http://fallout.wikia.com/wiki/Portal:Fallout_3

What Fallout game to buy on XBOX360?

I personally recommend Fallout 3 to any other Fallout game. Fallout 3 has a more organized and in my opinion interesting storyline. And you. And you can also keep the game going after you beat the main quest on Fallout 3 if you buy the DLC 'Broken Steel.'

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You will need to either kill Tenpenny, or the Ghouls' leader. You can also have the two groups make peace, but there will be some unforseen consequences...

Which is better oblivion or Fallout 3?

Its up to you. Fallout has guns; Oblivion has swords. Fallout does have a lot less quest though. Look up both on youtube.com and compare them.

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There is many hidden quests in Fallout 3 but i there is one when you reenter the vault. (after you father dies) hang around the vault entrance.

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The quest Head of State is given by Hannibal Hamlin at the Temple of the Union.

How do you find Oasis in fallout 3?

You can go to Dickerson Tabneracle Chapel and there will be a guy with a Sniper Rifle. His name is Drifter. Kill him. (You will not lose any karma for this, he will already be hostile.) On him there will be a map to Oasis.

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No, When you complete both Fallout 3 or Fallout New Vegas you are not able to free roam the wasteland.

Is the whole world destroyed in Fallout 3?

It all really looks the same besides Anchorage, Point Lookout, and Oasis.

How many Bobbleheads can be found on Fallout 3?

There are a total of twenty Bobbleheads to be found on Fallout 3, each one has a name and an allocated slot on the Bobblehead stand which is situated in the house in Megaton given to you by Lucas Simms, or in the suite in Tenpenny Tower given to you by Mr Burke, after you complete 'The Power of the Atom' quest.

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yes it is a reward from euligy Jones in an unmarked quest

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It is a quest added after finding dad or Docter Li.

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You need to complete the Quest 'The waters of life' then 'The American dream' when you report back to Elder Lyons at the Citadel you will be made a Honary Member of the Brotherhood of Steel

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If you are talking about the 'Trouble on the Homefront' quest its after you complete Project purity. Travel to a relative distance from 101, Megaton for instance, and you will hear the Vault 101 distress signal on you Radio, listen to it and you will then know what to do. Good luck.

In Fallout 3 can you turn into a goul?

no but you can get a goul mask if you help the gouls in the tenpenny tower quest.

How do you activate the add ons for Fallout 3?

you just download them thay are in the quest menu on the pipboy

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in the citadel but you can only get in after completing the quest with your dad

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You need to purchase the Mothership Zeta add-on from the xbox live marketplace, then when you start up or load your Fallout 3 save file, you will have a quest called Not of This World, go to the location where the quest starts and you will be warped into a UFO by a tractor beam.

How do you get in the citadel on Fallout 3?

after you beat the quest waters of life in the main story line you are introduced in the citadel

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you can get them from medic boxes and from your butler when you have a house after the power of aton quest in megaton

In Fallout 3 Which metro station do you go to in blood ties quest?

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Problably go to the enlcave because there are the American government.

Does fallout 3 broken steel start like fallout 3?

the broken steel expansion continues after the purifier final quest on the original game, you can level to 30 without completing the main questline.

How do you get expansion packs to work for fallout 3?

If your asking about the the PC verion. Launch fallout 3 then at the beginning where you normally click 'Play', there are options and one says 'datafile'. Click that and make sure the expansion packs are ticked. Pointlook out should be available straight away. Broken steel you need to complete the main quest of the 'standard' game.

Can you get Fawkes without doing the quest in fallout 3?

no it is impossible to get Fawkes without the quest but u need to do the quest to beat the game so u can pick him up on you way through the story

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First you have to have the Operation: Anchorage DLC for fallout 3. then you have to complete the simulation in-game. Then the sword should be in the armory at the end of the DLC as a reward.

How do you complete a contract in Fallout 3?

How do you reach oasis in fallout 3?

go to clifftop shacks of if you don't know where it is go to vault 92 then go west to a gorge then search for trees and its there

Where is the oasis in Fallout 3?

north on main map. look for a wrecked monorail and then head thrpugh the canyons check your local map if you need help

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All you need is to get into the chamber with the purifier and type in the code 2:16 (the waters of life) The code the character's dad told you was your mother's favorite verse

How far on is the waters of life mission in fallout 3?

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around the level 10 or so, you can travel to megaton or vault 101 and you will trigger a distress call, then it will add the quest

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when you get knocked out by the enclave in finding the garden of eden (on your way out) you wake up in the enclave base, and the quest begins

On fallout 3 when you complete the main quest does the game end?

No, you can carry on playing, killing, trading and exploring all the places you have not yet visited, in addition there are now at least two expansion packs available to extend the game further.

Where do you start Oasis in Fallout 3?

You have to find the settlement oasis at the top of the map its in the cliffs through a path way a man called tree father birch will talk to you and there are green bushes and tree's around ( a rare sight in the capitol wasteland)

How do you start operation broken steele in fallout 3?

There is a radio broadcast and you should get a quest leading to the place you need to go.

Do you need fallout 3 to use the geck?

First off the G.E.C.K. can only be used on The PC and you will need the fallout 3 game installed to use it combine the G.E.C.K. and softwares like blender or 3d max to create good mods and what not the geck is a item in fallout that can only be used on a quest

How many weapons are in fallout 3?

I do not know the exact number but there is over 50. Check out the Fallout Wikia page for list of complete weapons, just google it.

What is the overall objective in fallout 3?

To complete all the quests and restore fresh water to the city.

What can you do on fallout 3 after you have done the main storyline?

there are side missions you can complete but for me i just mess around...

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